So i haven’t had a substantial update in a few days, like most of you i blame Shigo.. but the reality is that im currently in a very odd place creatively. im in the not so fun part of development where the basement collection is ending and all that is left is the not so fun updates to most of the game (and gathering and adding extras here and there).
its been a slow process but tonight ill be finished with all the spewer extras (10 new levels+) as well as scanning in all the development sketches and character design sketches for each game.
a few little updates to the content of each game.
-Danny will be remaking the music for Aether (very excited about this)
-Danny has remade the music for the locked bonus game and its amazing.
-Spewer updates are basically done just need to get achievements working add the new levels and new music and get the game functioning in the pack.
-Aether updates are also basically finished, new physics have been added, graphics improved, new aliens added along with achievements and functionality in the pack. 
-Time Fcuk is the game that still has the most work needed for it. Justin wrote a new track for it that i will be using in the extra chapter im working on. we wont be able to use the newgrounds servers for online level submissions so we are trying to find a work around for that, possibly level code sharing like we did with spewer.. but i wont know for sure till its in.
im trying to take my time with the collection but ive also been juggling alot of other small projects on the side that have me spread a bit thin, so im not sure when in Aug. the collection will be released.
Im also currently putting the finishing touches on my 1st “book”, the This is a cry for help anthology, a collection of a comic series i did in high school called this is a cry for help. the collection is 214 pages long and be a limited release sold in “the store”. Im not sure how many fans of my games will be into this collection but its something ive wanted to do for a long time and now that i have the ability to self publish it.. im doing it.
Super Meat Boy: The Game development is starting full time very soon, its been full time for tommy for a while but the engine and level editor will be finished in the coming weeks and ill dive right in. Im VERY excited to be working on a new Meat Boy game, and working with tommy again… so many ideas haunting me at night these days.. i have 40 pages of ideas sitting next to me right now that i cant wait to start working on.
so yeah thats a basic update on what ive been working on, or trying to work on at least. 
more updates as they come in. 

So i haven’t had a substantial update in a few days, like most of you i blame Shigo.. but the reality is that im currently in a very odd place creatively. im in the not so fun part of development where the basement collection is ending and all that is left is the not so fun updates to most of the game (and gathering and adding extras here and there).

its been a slow process but tonight ill be finished with all the spewer extras (10 new levels+) as well as scanning in all the development sketches and character design sketches for each game.

a few little updates to the content of each game.

-Danny will be remaking the music for Aether (very excited about this)

-Danny has remade the music for the locked bonus game and its amazing.

-Spewer updates are basically done just need to get achievements working add the new levels and new music and get the game functioning in the pack.

-Aether updates are also basically finished, new physics have been added, graphics improved, new aliens added along with achievements and functionality in the pack. 

-Time Fcuk is the game that still has the most work needed for it. Justin wrote a new track for it that i will be using in the extra chapter im working on. we wont be able to use the newgrounds servers for online level submissions so we are trying to find a work around for that, possibly level code sharing like we did with spewer.. but i wont know for sure till its in.

im trying to take my time with the collection but ive also been juggling alot of other small projects on the side that have me spread a bit thin, so im not sure when in Aug. the collection will be released.

Im also currently putting the finishing touches on my 1st “book”, the This is a cry for help anthology, a collection of a comic series i did in high school called this is a cry for help. the collection is 214 pages long and be a limited release sold in “the store”. Im not sure how many fans of my games will be into this collection but its something ive wanted to do for a long time and now that i have the ability to self publish it.. im doing it.

Super Meat Boy: The Game development is starting full time very soon, its been full time for tommy for a while but the engine and level editor will be finished in the coming weeks and ill dive right in. Im VERY excited to be working on a new Meat Boy game, and working with tommy again… so many ideas haunting me at night these days.. i have 40 pages of ideas sitting next to me right now that i cant wait to start working on.

so yeah thats a basic update on what ive been working on, or trying to work on at least. 

more updates as they come in. 

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