Me and Holmes talk about EVERYTHING! ON THE INTERNET! check it out!

danielleorama:

I don’t think I shared this yet, we got a frame around our #supermeatboy canvas print, it’s so much more regal above the mantle now ^___^

danielleorama:

I don’t think I shared this yet, we got a frame around our #supermeatboy canvas print, it’s so much more regal above the mantle now ^___^

Early Binding of isaac: Rebirth Vs screen teaser! 

Early Binding of isaac: Rebirth Vs screen teaser! 

The Gang is back! (mostly) we have restocked Judas, Dark Judas, Demon Isaac and THE DUKE OF FLIES! this edition isnt limited like the 1st but we got so many request for a non limited version so, here ya go!

http://edplusdanielle.bigcartel.com/

UPDATE: Dark Judas is sold out

always please to see duke of flies fan art ! http://draculafetus.tumblr.com/

always please to see duke of flies fan art ! http://draculafetus.tumblr.com/

Tommys State of Play Interview, he did this just as we started Mew-Genics and talks a lot about how the early game started and plays, must watch!

Mew-Genics! Official announcement on gameplay!

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For the past 17 weeks we have teased many aspects of Mew-Genics, but none were totally clear on what the game actually was and how it played. Part of this was due to the fact that we have basically been working on the game as long as we had been teasing it, so we ourselves were a bit in the dark on the details, but the main reason was because Mew-Genics is a hard game to explain.

I think most would describe Mew-Genics as a cross between The Sims and Pokemon with a sprinkling of Animal Crossing and a dash of Tamagotchi , but at its core the game really isn’t like anything we’ve seen before.

Mew-Genics revolves around Cats, obviously. We knew tending to these cats in a simulated “cat lady” environment would be the foundation of our design, but the core of what we are trying to do is make a game that feels alive, a game that creates stories as you play where consequences actually mean something… 

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All images are from the current beta and subject to many changes



I could write a book on the design of mew-genics, it’s by far the most complex game I’ve ever worked on and it’s definitely pushing us both on many levels, but I think the best way to describe how Mew-Genics plays is with a little story….

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Last week I was playing a game with Puddle, a fat female cat I had been working on earlier that day, I thawed her out of her Cryo-cube and placed her in my current single story house along with her newly generated companion Champ. I had been focusing my time on Puddle due to the fact that she seemed to have a very unique tail that I believe had helped her place 2nd in a cat pageant in a previous and I needed to breed her so I could continue her bloodline before she got too old. Sadly Champ wasn’t up to snuff and Puddle made this obvious by repeatedly kicking him in the face, I separated them quickly by putting champ in the attic but when I tried to feed him.. something odd happened. See, Champ was a dullard and when Puddle kicked him he just happened to also be eating and now associated the trauma with food instead of Puddle herself, he was scared of all food.. and sadly died in the attic shortly after. 

It wasn’t long after though that I caught sight of a solid black stray cat named Goon, before he had a chance to run I grabbed him and pulled him inside. Goon was a much better fit for Puddle and before I knew it the humping started and puddle was pregnant! I put her in the attic with plenty of food and a bed, but quickly noticed that something was up with Goon, he seemed to be constantly falling asleep. As it turned out Goon was a narcoleptic and as you might have guessed Puddle gave birth to 2 sleeping kittens, one of them fat like his mother and black like his dad and the other small but with his mom’s markings and that amazing forked tail that helped in the last pageant, but sadly both kittens were narcoleptic like their father… 

Goon acted aggressively towards the kittens so I let him back out into the yard and he eventually ran away. As the kittens grew up I did enter the small one (his name was Dot) into a pageant but sadly he just fell asleep on the stage and didn’t win anything. To add insult to injury Puddle also acquired feline aids from Goon and I couldn’t afford any of the expensive treatments Dr. Beanies was offering so I put her back in the Cryo-cube in hopes that in the future I might have a cure for her disease once I finish a few more of the Doctor’s missions. 

I wasn’t able to save Dot because I was arrested by the local animal control shortly after I put Puddle in the cube, probably because of letting Goon run away.. and the whole giving my other cat aids thing… or maybe it was the dead cat in the attic.

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there are so many elements to Mew-Genics that i really dont feel like this post does it justice.. and honestly im not even sure how the hell we are going to come up with a short eloquent way of selling this game in a description, but i think that gameplay story sums up what our goal is, we want to create a living world where cats act like cats and your and their actions actually matter. 

we are both very happy with the direction the game is moving in and will do random development updates as we progress, but we are done teasing and at this point just want to put our heads down and get this thing done! we have no projected release date yet but will be releasing this year on both Steam, iOS and Android, possibly more? who knows.

oh also that number we teased back when we started.. that number has grown.

the current number of cats in mewgenics is….
25418658283290000000000000 (and growing)

and that’s just the foundation of their visual aspects, this doesnt count their kitten states, sizes, animation sets, stats, personality, etc.

if you arent already, be sure to follow us on twitter @supermeatboy we will randomly update with gameplay info and screen shots as development unfolds!

Cat Lady Sim! BE READY!

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Danielle and i were staying up 24 hours for 3 days in a row so we could switch around our sleep schedule… on day 3 we were invited on the Galactic Gaming news podcast. 

listen as we talk about Shit Dick and many other things for over 2 hours! best podcast ever!

 

The Binding of Isaac Character Line-Up
thisismouseface:

 

The Binding of Isaac Character Line-Up

thisismouseface:

The Basement Collection + Indie Game the movie Retail Edition coming soon! (march 8th i believe?)
Headup once again has picked up my latest title and packaged together an amazing little collectors edition of it for ya. this collection will feature.
3 DRM free copies of the basement collection (Pc, Mac, Linux)
1 Steam code for activation via Steam.
a full copy of Indie Game: The movie.
a 36 page booklet featuring all of the art found in “the Box” ( a collection of art i did when i was a child featured in IGTM)
A Steven sticker!
Full soundtracks for all games included
The Game itself features over 7 full revamped and updated classic games of mine, over 15 min of never before seen IGTM extras, full comics, sketch books and bonus features. 

The Basement Collection + Indie Game the movie Retail Edition coming soon! (march 8th i believe?)

Headup once again has picked up my latest title and packaged together an amazing little collectors edition of it for ya. this collection will feature.

3 DRM free copies of the basement collection (Pc, Mac, Linux)

1 Steam code for activation via Steam.

a full copy of Indie Game: The movie.

a 36 page booklet featuring all of the art found in “the Box” ( a collection of art i did when i was a child featured in IGTM)

A Steven sticker!

Full soundtracks for all games included

The Game itself features over 7 full revamped and updated classic games of mine, over 15 min of never before seen IGTM extras, full comics, sketch books and bonus features.