Hi. When you designed Cruel Sadist (for MtG), did you plan for it to be a card which would synergise with others, or for it to stand alone against the hordes?
it was planned to be a mini engine used in control decks that allowed for leaving mana up on the other players turn and then doing things eot with the sadist.. shes actually quite good in the format now due to how many 1 toughness creatures there are out there.
I liked the different art covers from SMB's warp zones, specially the one from Derek Yu, and the idea of having different artists also look cool to me, so, are you really considering asking to different artist to do the cut-scenes? Will never happed because of Sony's deadline?
chances are we are cutting it too close to do fan cut scenes for rebirth.. but i like the idea so much i think im going to ask fans about doing a few for an expansion…
I've very recently (over the course of the past couple months) have been studying game dev. I've learned a lot from your dos and donts thing, and I'll probably start making my first attempt at a game soon. But after that how do I get people to tell me what I've done wrong? Do I just ask my friends to try it, or do I just get it on the internet?
post it on the internet and let friends try it.
you will get a more realistic idea of what you did right and wrong by the internets harsh and overly critical feedback.. just blur your eyes and look at the comments, only pickup on the things people say most and disreguard the rest
I forgot if I asked this before, but do you know about the fanmade Isaac expansion Community Remix? What do you think about it?
its cool to see stuff like it, i really hope to support the community and pay homage to fan ideas if/when we do an expansion for it. so there is a chance an idea in the remix (if good and fitting) it may find its way into the expansion
Hey Ed, some questions concerning the The Jar item: 1. will The Jar always be available in the shop? 2. If it isn't always available does this mean there is a new item pool specifically for the shops specific items? 3. Following on from question 3. are there more shop only items and are any of them old items re imagined for the shop only pool? Thanks
2. yes there is a large item pool for shops that runs exclusive items that cant be found in treasure rooms
Have there ever been any thoughts of adding items based around Isaac trying to smoke or drink? It could tie into the theme of child neglect well. Both could have visual deformities based on the long term effects. For example, cigarettes (the item could be called Pack A Day) could have a hole in his throat, or have him hacking up phlegm, and alcohol (maybe called Mom's Drink) could have jaundicing or stunted growth from fetal alcohol syndrome.
i just dont feel like those things fit into the world of isaac, its hard to explain the humor and theme when it comes to items.. because there are a lot of drug references in isaac, but smoking and drinking just dont feel funny or fitting to me at all… pills and needles yes, cigs and alcohol no.
Hi edmund, if you can't or don't want to answer this question because itmight ruin some of the games magic or just don't know i understand. But if p2 takes red heart dmg ang gives that empty heart back to p1, will that count towards the devil room not spawning?
yes, if p2 takes damage it means you have taken damage
Have you seen this new game on steam that looks a lot similar to Binding of Isaac? I won't say any names but it claims to have some Smash-TV and Robotron elements? So, it looks 75% like BoI, looks like a flash game, and the trailer song even has the same "theme" as Isaac, even unfitting as it is with the rest of the game... Pardon but that looks like a cheap rip-off for me
ah.. i just watched the trailer on steam.
i gotta stay stuff like this doesnt bother me at all.. what bothers me is when people purposely avoid naming inspiration for whatever reason… saying it was inspired by smash tv and robotron and not mentioning isaac is the only thing that makes it feel seedy and yucky to me.
Isaac was inspired by Spelunky, Smash tv and robotron, and uses the zelda template as its foundatiom.. i never try to hide my inspiration because as an artist i know we are nothing more than bit and pieces of the things that inspire us and i want to give credit where credit is due.
So if one has no prodigious skills as far as art or coding go, how (if they should even try) should they go about making their own game? Your guide for the blooming developer mentioned failing faster, but when that means doodles alongside some text it doesn't seem as viable. Should said doodler learn how to code/make art happen, or are some things better left to the people who actually know how it's done?
SO. mods. lets talk mods. Does it annoy you when people make mods? does it make you feel like you didn't do enough? heard of spider mod? well obviously you have but yeah. personally i like fan made mods, do you? (eagerly awaiting rebirth!)
the guy who made spider mod is working on rebirth.
in rebirth, since there are chances for bigger normal rooms and bigger boss rooms, will there be a chance for bigger item rooms with two items? i feel like it would make sense as long as it's like really rare
no, even lowering the chance to extremely rare there is no downside and its extremely OP
If there are only 10-12 OP items, why do people complain about having less chances of getting a second one when there are 450+ items in the game, and you probably wouldn't have come across more than one of those items in a normal Isaac run anyway?
Sometimes when many trinkets lay close to you, like when you use the Fortune Telling Machine, you could get stuck by pickung up the next item, and when you tried to move pick up the next item, and so on, and you couldn't get out of the pile of trinkets (at least not for a while). Will there be some sort of fix or a way to avoid this in Rebirth?
this is more of a flaw of the machine… i didnt intend to be able to generate that many items out of one
Hi Edmund! I was wondering, is development on Mewgenics still progressing? I've been waiting and the blog hasn't had an update in months. Is Tommy still alive?
we put mew on hold a month ago and have been working on a side project. it was looking like mew wont be coming out till next year and we realized that the side project will probably take less time and wnated something out sooner.. so we jumped on it instead.
we also need a bit of a pallet cleanser with mew so we can finish it with a new perspective and i think putting it down for a while is ideal for us finishing it.
so yes mew is still in dev but not active till we finish this other project
Is there an 8bit track in rebirth? Do you think you could tease it? And another thing, in the original game, you say you will add the ability to drop items back, would you consider adding an option to choose if you wan't to pick up something. For exemple, I always buy the wrong stuff in the shop by mistake.
yes there is an 8bit version of the title screen that plays in the arcade.
if you dont want to buy something dont walk into it :)
Is there any chance that you will make a complete set of isaac figures available on your store with a bit of a discount? Currently, purchasing all in stock figures would cost $660.
we rarely have full sets of anything in stock in the store so i doubt it will ever happen with the figures we currently have.
we have been looking into making spelunky sized figures sometime next year, but im not sure if/when it will happen. those figures will be much smaller, new designs and much cheaper due to being mass produced (but again im not sure if they will become a reality).
the thing to keep in mind when it comes to the isaac figures is they are priced high because they are all hand made/painted by my mother in law. i give her 100% of the profits from them and this is how shes been making a living for the past 3 years (she was actually able to quit her factory job and do this full time!).
a lot of the figures we sell are also very limited, we tend to do runs of 100 figures signed and numbered and then never sell them again.. so think of them more as small sculptures coming from the source!